Strontech Ships

Strontech ships mainly focus on shields and primary firepower, as well as having special EMP effects that remove shields and disable minor ships. This is a detailed description of specifically Strontech ships.

Arc
This is your basic Strontech frigate, the first ship unlocked in the Strontech sector. Nothing unique here, it really is just the Strontech counterpart for the tech frigates. Though with a higher shield value than normal and extra damage due to Strontech research, this ship really is a beginner ship and in late-game can only hope to be cannon fodder, but in early missions these are quite devastating.

Rapphire
This is the second unlock able Strontech frigate, and is primarily used to take out minor ships. With lots of flak cannons, having a good number of these will clear the way and take out those pesky corvettes. As with all frigates, these are incredibly vulnerable to enemy primary fire.

Scythe
This is the last unlock able frigate for this tech, and requires a Tech Point in the Strontech Tech Tree. This is a 'special ship,' due to the fact it requires tech points. Its primary gun is incredibly powerful, and when used in numbers it has a devastating effect on enemy capital ships. Built to be an anti-cruiser frigate, its damage coupled with its higher maneuverability makes for a deadly combination. It holds no minor ships and follows along with the 'glass-cannon' style of Strontech ships, as the ship can't take much damage.

Starbeamer
This cruiser is the normal Strontech cruiser, acting as the counterpart to other normal cruisers. Though not as survivable as the Spearhead and not as maneuverable as the Infinite, these ships can deal more damage than those cruisers, making it a solid ship to form the battle line. Be sure not to expose them to mass corvette swarms; as with many cruisers that is a glaring weakness.



Protector
This cruiser is a special Strontech ship, and arguably one of the most useful cruisers in the game. These ships increase shields of allied ships and can disable enemy minor ships. It boasts that it can disable 50 enemy minor ships. Not only that, these ships can shoot down 40 missles per turn. It is no wonder why they are crucial to battles.

Volker
Affectionately named the "Big Gun," the Volker has an extremely powerful primary gun, with a stock damage of 6000, not including tech bonuses. Meant to be battleship killers, these ships eliminate shields and inflict massive damage on enemy ships. Due to their low targeting, these have a hard time with frigates and even some cruisers, and have no tertiary guns. They also are incredibly weak, and are easily countered by corvettes; they follow the 'glass cannon' doctrine of all Strontech ships. Nevertheless, these ships are are still incredibly powerful and when used correctly, these are the epitomy of destruction.

Beast
The Beast is the Strontech battleship, coming with incredibly powerful weapons and high shields. Best partnered with shield boosters and protectors, these ships tend to be less survivable but as with other Strontech ships have higher firepower than the other Tech counterparts. Especially with tech bonuses, these make short work of enemy ships. However, they are still vulnerable to mass corvette swarms. Often, these ships are used to tank damage as with other battleships.

Heron
The standard carrier for Strontech, there really is nothin special about it. As minor ships are not Strontech's strongpoint, the carrier reflects that. It carries 20 minor ships, (extra 2 with research). Again, it does its job well enough, but Strontech players in general should not focus on Minor ship superiority.

Orb
This is the basic fighter of the Strontech line. It works well enough, but isn't too special except for the high crit chance. With higher than normal firepower, sadly these fighters are not very survivable and are often referred to as one of Strontech's "firecrackers" because they explode as fast and as much as a firecracker would.

Blade
This is the main corvette of the Strontech line, and when used in large quantities can overwhelm an enemy force. It has high shields, but also does not output as many missles as say the Volt does. These are probably the best of Strontech's minor ships.

Bolt
This is the advanced Tier 2 Strontech fighter. It is more agile and has powerful weapons, but is very weak. Also called "firecrackers," these are not very survivable.