Missions

Player missions are one of the main ways to get XP and tech points in this game. They provide resources, units, and lots of interesting stories for the player, as well as knowledge and experience. Completing combat missions especially gives the player insight on tactics to defeat certain fleet compositions.

From the game: "There are 5 types of missions initially: Scout, espionage, diplomatic, reconnaissance and combat missions. The first four are fairly similar, with different requirements. These are explained in the mission description text.  Read it carefully. It will often provide information or clues as to how to do a mission. Combat missions are a bit more elaborate, and require you to set up a fleet in the military section, and use this in the mission. You may need review the preparation screen for the mission before you set up a fleet to use for it, to make sure you have met all the requirements.

- Scout missions will require you to have built scout ships that are available.

- Reconnaissance missions require you to have built prospecting ships that are available.

- Diplomatic missions require you to have an available commander that is not assigned to any fleet.

- Espionage missions will require you to have upgraded your 'Intelligence Branch'-facility under 'Diplomatic Office.'"

Do note that some missions may destroy one's fleet. Some may also be unsuccessful so you must retry them. Do not get discouraged, for this just prepares you for the real game. Often, missions are the best ways to level up commanders to increase their fleet strength max.